Everyday is Spatial:
Creative Immersive Audio Practices
Immersive Audio Conference - University of Gloucestershire
June 16th 2022
Call for Works - NOW CLOSED
‘Everyday is Spatial’, is an event designed to encourage and explore creativity in making audio and audiovisual immersive experiences. The presentation and discussion of works will enable practitioners to reveal the potentials, challenges and uses for how spatial audio will define the everyday audio experience.
At UoG we have various spaces designed to enable staff, researchers and students to explore the affordances of spatial / immersive audio practices. Facilities for 22.2 / 7.1.4 / 5.1 and Binaural playback along with VR platforms can facilitate works in multiple formats.
Immersive Audio is making its presence felt as a mainstream format with recent global events driving forward the technology and demand.
Where once immersive audio might have been experiences that were exclusive in terms of access, and challenging to produce for anyone without specialist tools, we now find ourselves in a world populated by increasing availability of technologies for creative practitioners.
Populating this new ‘soundscape’ is now the question that can start to move beyond the confines of technology access and consider how ideas, concepts and practices afford the potential of new modes of auditory experience at a time when hearing, listening and connecting are vital to global change.
We welcome all practitioners working in this medium to share their experiences and ideas as works and discussion.
Conference Themes
Themes can draw from any source in which immersive audio is a critical factor.
How immersive audio might be enabling your practice and research is the focus but broader thematic responses might consider:
Immersive Music Production - emerging practices
Audio Realism & Hyper-realism
Soundscape and renewed environmentalism
Immersive events - examples of immersive sound design for attended events
Spatial audio - communicating in the age of audio attention economies
Submission Details
The deadline to submit proposals is 15th February 2022
The proposals can be for presentations of works in the following format:
* Immersive audio works (20 mins max)
* Immersive audiovisual works (20mins max)
* Immersive audio presentations (10 mins + 10 mins for questions)
* Individual Papers (10 mins + 10 mins for questions).
* Group Sessions (90 Minutes) based around a topic and involving three or four contributors.
time shown as maximum
* Deadline for submission: 15 February
* Notification of acceptance: 1 March
Submit works, abstracts, proposals to uogimmersiveaudio@gmail.com
Further info: tland@glos.ac.uk
Confirmed Participants
Tony Colman
Hospital Records / London Elektricity
Mitch Turnbull
UoG / Bramble Media
James Shannon
UoG / Pinewood/ Dolby Atmos
Dr.Philip Reeder
UoG
Technical Facilities
Room 1: 22.2 Sound Array - Ambisonic 3HOA / Multichannel options
Room 2: 7.4.1 Surround and ATMOS compatible
Room 3: x 30 Binaural playback
Room 4: HTC Vive / Oculus Quest 2
Software available:
PRO TOOLS / REAPER / LOGIC / ABLETON / SPAT / ENVELOP / HARPEX /GLM4 /
Software installs and configuration requests can be made.
Venue: Park Campus - Cheltenham
University of Gloucestershire
Park Campus
The Park
Cheltenham
GL50 2RH