Everyday is Spatial:

Creative Immersive Audio Practices

Immersive Audio Conference - University of Gloucestershire

June 16th 2022

Call for Works - NOW CLOSED

Everyday is Spatial’, is an event designed to encourage and explore creativity in making audio and audiovisual immersive experiences. The presentation and discussion of works will enable practitioners to reveal the potentials, challenges and uses for how spatial audio will define the everyday audio experience.

At UoG we have various spaces designed to enable staff, researchers and students to explore the affordances of spatial / immersive audio practices. Facilities for 22.2 / 7.1.4 / 5.1 and Binaural playback along with VR platforms can facilitate works in multiple formats.

Immersive Audio is making its presence felt as a mainstream format with recent global events driving forward the technology and demand.

Where once immersive audio might have been experiences that were exclusive in terms of access, and challenging to produce for anyone without specialist tools, we now find ourselves in a world populated by increasing availability of technologies for creative practitioners.

Populating this new ‘soundscape’ is now the question that can start to move beyond the confines of technology access and consider how ideas, concepts and practices afford the potential of new modes of auditory experience at a time when hearing, listening and connecting are vital to global change.

We welcome all practitioners working in this medium to share their experiences and ideas as works and discussion.

22.2 Soundlab

Conference Themes

Themes can draw from any source in which immersive audio is a critical factor.


How immersive audio might be enabling your practice and research is the focus but broader thematic responses might consider:


  • Immersive Music Production - emerging practices

  • Audio Realism & Hyper-realism

  • Soundscape and renewed environmentalism

  • Immersive events - examples of immersive sound design for attended events

  • Spatial audio - communicating in the age of audio attention economies

Submission Details

The deadline to submit proposals is 15th February 2022



The proposals can be for presentations of works in the following format:


* Immersive audio works (20 mins max)

* Immersive audiovisual works (20mins max)

* Immersive audio presentations (10 mins + 10 mins for questions)

* Individual Papers (10 mins + 10 mins for questions).

* Group Sessions (90 Minutes) based around a topic and involving three or four contributors.

time shown as maximum

* Deadline for submission: 15 February

* Notification of acceptance: 1 March


Submit works, abstracts, proposals to uogimmersiveaudio@gmail.com

Further info: tland@glos.ac.uk

Confirmed Participants

Tony Colman

Hospital Records / London Elektricity

Mitch Turnbull

UoG / Bramble Media

James Shannon

UoG / Pinewood/ Dolby Atmos

Dr.Philip Reeder

UoG

Technical Facilities

Room 1: 22.2 Sound Array - Ambisonic 3HOA / Multichannel options

Room 2: 7.4.1 Surround and ATMOS compatible

Room 3: x 30 Binaural playback

Room 4: HTC Vive / Oculus Quest 2


Software available:

PRO TOOLS / REAPER / LOGIC / ABLETON / SPAT / ENVELOP / HARPEX /GLM4 /

Software installs and configuration requests can be made.

Venue: Park Campus - Cheltenham

University of Gloucestershire

Park Campus

The Park

Cheltenham

GL50 2RH

Further information & questions

Contact: Tim Land

tland@glos.ac.uk